Character Designer & Illustrator
I was born in Willemstad, Curaçao on December 17th 1985. For as long as I can remember I've been creating characters in my mind. At first I wanted to become a comic book artist, but after discovering that there was someone drawing the environments and characters from all the cool video games I was playing, I decided to pursue a career in concept art.
In 2004 I moved to the Netherlands in order to study Industrial Design at The Hague University. After two years I realized it was not quite what I was looking for, so I switched to Game Design & Development at the Utrecht School of Art and Technology from which I graduated in 2011 with a BA degree and a specialization in concept art for video games.
Since drawing people and inventing characters is one of my greatest passions in life, I chose to further specialize in designing and illustrating characters.
In my journey as an artist, I've learned that there are three major keys for success in any endeavor: wisdom, knowledge and understanding.
So besides drawing and designing I make sure to keep learning and expanding my knowledge on a daily basis, especially by reading good books. (I’ll let you in on a little secret: I’ve always hated reading, but I learned to like it once I tested it and saw the big difference it made in both my art and my life in general. Nowadays I read an average of two books a month on design or any other subject I want to learn about. To help give you a little motivation, just imagine the impact it would have on your life if you expand your knowledge with 24 books a year! Like they say, leaders are readers.)
As if that wasn’t enough, I also have a passion for teaching, particularly how to capture the life and personality of the human figure on paper (to me this is the basis for good character design). So I also spend part of my time writing articles and tutorials on figure drawing and character design. In addition I mentor upcoming artists and give them feedback on their work. I just can’t stand seeing someone struggling with a problem that I have the solution for and not help them.
My purpose in life is to be a person of value and make a significant contribution to the world by refining and serving my creative gift and inspire others to do the same.
My mission as a designer is to combine the sense of life found in animation, the beauty of good design and the interest of good storytelling to create images that touch the viewer on an emotional level.
"Clarity is power!"